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	<title>psp &#8211; Video Game News, Reviews, Walkthroughs And Guides | GamingBolt</title>
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		<title>Monster Hunter Rise, After Us, Anno 1800, and More Free with PS Plus Extra/Premium in June</title>
		<link>https://gamingbolt.com/monster-hunter-rise-after-us-anno-1800-and-more-free-with-ps-plus-extra-premium-in-june</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 12 Jun 2024 18:05:51 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[After Us]]></category>
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		<category><![CDATA[Ghosthunter]]></category>
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					<description><![CDATA[Premium subscribers can also check out Classic titles like Ghosthunter, Daxter and LEGO Star Wars 2: The Original Trilogy.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2024/06/12/playstation-plus-game-catalog-for-june-monster-hunter-rise-football-manager-2024-crusader-kings-iii-after-us-and-more/" target="_blank" rel="noopener">announced</a> its line-up for titles coming to the Game Catalog for PlayStation Plus Extra and Premium subscribers starting June 18th. PS5 players can get their hands on <em>After Us, Anno 1800</em> and <em>Football Manager 2024</em> to start.</p>
<p>For PS4, there&#8217;s <em>Far Cry 4, LEGO The Hobbit,</em> and <em>LEGO The Incredibles</em>. Titles available for both platforms include <em>Monster Energy Supercross – The Official Videogame 6, Monster Hunter Rise</em> and <em>Police Simulator: Patrol Officers</em>. PlayStation VR2 owners can also play <em>Kayak: VR Mirage</em> for free.</p>
<p>As for the Classics Catalog,<em> Ghosthunter</em> from the PS2 era is being added, alongside <em>Daxter</em> (a spin-off from the <em>Jak and Daxter</em> series) and <em>LEGO Star Wars 2: The Original Trilogy</em> from the PlayStation Portable era. All three titles will be playable on PS4 and PS5. Stay tuned for titles that will leave the Game Catalog in the coming weeks, and check out the latest monthly titles available for all tiers <a href="https://gamingbolt.com/streets-of-rage-4-aew-fight-forever-coming-to-ps-plus-in-june">here</a>.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">590372</post-id>	</item>
		<item>
		<title>Charting the 3-Decade History of the Ace Combat Franchise</title>
		<link>https://gamingbolt.com/charting-the-3-decade-history-of-the-ace-combat-franchise</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Wed, 12 Jun 2024 14:17:59 +0000</pubDate>
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		<category><![CDATA[Ace Combat]]></category>
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		<guid isPermaLink="false">https://gamingbolt.com/?p=588996</guid>

					<description><![CDATA[As we prepare to leap into Ace Combat's future, here, we take a look at its storied past.]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">F</span>rom <em>Tekken </em>and <em>Soulcalibur </em>to <em>Tales </em>and <em>Dark Souls </em>(to name just a new), there&#8217;s no shortage of beloved, prominent gaming franchises that fall under the Bandai Namco umbrella, and sure enough, sitting alongside those names as yet another one of the company&#8217;s biggest properties is <em>Ace Combat</em>. The flight combat simulation series has been around for nearly three decades at this point, and in those years, across a number of instalments, it has sold over 19 million cumulative copies, which means it&#8217;s clearly found a sizeable audience for itself. And looking back at the path its charted over the years, it&#8217;s not hard to see why the <em>Ace Combat </em>games have found the enduring and prolonged success that they have. In fact, here, that&#8217;s exactly what we&#8217;re going to do- look back at the history of the entire franchise, talk about the many changes it has gone through, the highs and lows it has seen from both critical and commercial perspectives, and once all of that is behind us, what the future may hold for this long-running franchise.</p>
<p>And we&#8217;re going to kick things off, as you may have imagined, by going all the way back to the series&#8217; inception, with the release of its first instalment in 1995. Interestingly enough, the series debuted with a game that was titled <em>Air Combat, </em>not <em>Ace Combat</em>, releasing as a launch title for the original PlayStation. Originally, it was supposed to be a port of an arcade title that Bandai Namco (then known as Namco) had released a couple of years ago, but after the development team realized during development that the PS1 wasn&#8217;t powerful enough to be able to run the original game well enough, they decided to just make an entirely new game for the console from scratch.</p>
<p><iframe title="The COMPLETE History of ACE COMBAT" width="500" height="281" src="https://www.youtube.com/embed/URiCvFrgeRs?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p><em>Air Combat&#8217;s </em>arcade-style flight combat gameplay endeared itself to many right out the gate. The game was well received by critics, which was reflected in solid sales as well- solid enough, in fact, that the franchise&#8217;s debut outing is still it&#8217;s third highest selling game to date, nearly thirty years on from its release. <em>Air Combat </em>was successful enough, in fact, that its publisher quickly greenlit a sequel. It launched not long after, releasing as <em>Ace Combat 2 </em>in 1997, just a couple of years after its predecessor.</p>
<p>One of the biggest things that drove <em>Ace Combat 2&#8217;s </em>development, interestingly enough, was designer Masanori Kato&#8217;s dissatisfactions with the visuals of the original game, and that, in turn, meant that upping the ante with the production values was one of the development team&#8217;s central goals while <em>Ace Combat 2 </em>was in the works. It&#8217;s fair to say that they succeeded. Upon its release, the sequel was praised by critics and players alike for not only its significantly improved visuals, but also greater variety in missions, more action-packed flight simulation gameplay, and more, which, combined with solid sales yet again, meant that <em>Ace Combat </em>had quickly established itself as an important IP for Namco.</p>
<p>The series&#8217; third outing came not long afterward, as you may have guessed. Launching after another couple of years in 1999, <em>Ace Combat 3: Electrosphere </em>was the series&#8217; final outing on the PS1- and, in many ways, also one of the series&#8217; more experimental and weirdly ambitious games, especially for its time. In retrospect, there&#8217;s plenty that sets <em>Ace Combat 3 </em>apart, but series fans will tell you that its focus on story is one of the chief reasons. <em>Ace Combat </em>as a franchise has become strongly associated with its emphasis on story over the years, and many will tell you that <em>Ace Combat 3 </em>was the game that truly kicked that off in many respects.</p>
<p>The game also did so in a new, near-future setting (which, incidentally, also let you fly spacecraft in addition to your regular planes), while it also went on to become notorious for the stark differences between its Japanese and western releases. The latter, you see, ended up having to leave a great deal on the cutting floor due to severe budget constraints, which means there&#8217;s a significant portion of <em>Ace Combat 3 </em>content that is present in its Japanese version, but not its international one- most prominent being a branching storyline that changed based on players&#8217; actions.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere.jpg"><img fetchpriority="high" decoding="async" class="aligncenter wp-image-590338" src="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere.jpg" alt="ace combat 3 electrosphere" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere.jpg 1364w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere-1024x577.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-3-electrosphere-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Understandably enough, <em>Ace Combat 3: Electrosphere </em>didn&#8217;t enjoy the best critical reception in western markets, and that was reflected in its sales. In North America in particular, the game underperformed, and in the end, its total sales were lower than Namco had hoped they would be. Thankfully, that wasn&#8217;t the end of the series. In fact, just a couple of years later, <em>Ace Combat </em>made its debut on the PlayStation 2, with <em>Ace Combat 04: Shattered Skies </em>coming out in 2001. And as <em>Ace Combat </em>faithful will gladly tell you, this one ranks as probably one of the series&#8217; most pivotal (and best) games.</p>
<p>There&#8217;s so much that we now strongly associate with the <em>Ace Combat </em>franchise in general that can be traced back to <em>Shattered Skies</em>. It was, for instance, the first game in the series to be developed by an internal development team dedicated entirely to the <em>Ace Combat </em>franchise, called Project Aces, which is still responsible for developing <em>Ace Combat </em>games to this day. On top of that, <em>Ace Combat 4, </em>which was designed as a reboot after the relative dip that was <em>Electrosphere</em>, was also the first game to establish the Strangereal setting that the series still uses to this day. For those unfamiliar, Strangereal is the name of the fictional universe where the <em>Ace Combat </em>franchise is largely set. Strangereal&#8217;s Earth is very similar to the real world in many ways, but things such as countries, the world&#8217;s history, weaponry and technology, and more tend to be quite different.</p>
<p><em>Ace Combat 04: Shattered Skies&#8217; </em>attempt to reset the franchise and bring it back on track turned out to be a successful one. It enjoyed widespread critical acclaim, drawing praise for everything from its story to its action-packed linear gameplay to how it leveraged the PS2&#8217;s more powerful hardware to deliver top-notch visuals (for the time, at least). In addition to being a critical hit, it was also a big commercial success. In fact, with over 2.64 million units sold, it was the series&#8217; highest selling game until <i>Ace Combat 7: Skies Unknown </i>overtook it just a few years ago.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies.jpg"><img decoding="async" class="aligncenter wp-image-590339" src="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies.jpg" alt="ace combat 04 shattered skies" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-04-shattered-skies-768x432.jpg 768w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Given how well <em>Ace Combat 04 </em>was received, it&#8217;s no surprise looking back that the series&#8217; next game was the kind of iterative sequel that it turned out to be. <em>Ace Combat 5: The Unsung War </em>launched for the PS2 in 2004, a little over a couple of years after its predecessor came out, and by and large, the consensus was that much like <em>Ace Combat 04, Ace Combat 5 </em>was an excellent combat flight sim- for many of the same reasons, in fact. <em>Ace Combat 5 </em>was happy to be a &#8220;more of the same&#8221; kind of sequel, building on the previous entry&#8217;s foundations with a largely unambitious but well-made and compelling experience. From a sales perspective, it certainly wasn&#8217;t the kind of success that <em>Shattered Skies </em>was, but it still sold well enough in its own right.</p>
<p>From that point forward, Bandai Namco also opened up the <em>Ace Combat </em>franchise up to beyond just mainline numbered releases, with several spinoffs releasing over the next few years- like, for starters, top down 2D shooter <em>Ace Combat Advance</em>, which released for the GBA in 2005, or <em>Ace Combat Zero: The Belkan War </em>for the PS2 and <em>Ace Combat X: Skies of Deception </em>for the PlayStation Portable, both of which launched in 2006. A few more spinoffs followed in the years afterward- but not before Bandai Namco returned with another mainline numbered entry, with <em>Ace Combat 6: Fires of Liberation </em>releasing in 2007. This one, however, was another dip for the franchise.</p>
<p><em>Ace Combat 6 </em>released exclusively for the Xbox 360, which, combined with relatively less enthused reception from critics and players compared to its predecessors, resulted in lower sales than Bandai Namco would have expected. In fact, to date, the game hasn&#8217;t managed to breach 1 million units sold even today, and is still the series&#8217; lowest selling mainline entry to date. It doesn&#8217;t enjoy the best reputation among fans either. Though fun enough to play in its own right, <em>Ace Combat 6 </em>is deemed by many to be one of the series&#8217; less engaging experiences, whether that&#8217;s because of its disappointing story, a handful of annoying design choices, or something else.</p>
<p>Given its unequivocal failure from a commercial point of view, it was no surprise that <em>Fires of Liberation </em>turned out to be <em>Ace Combat&#8217;s </em>last mainline game for a long, long time. Several more <em>Ace Combat </em>spinoffs were released by Bandai Namco in the years afterward, but there was a period where it seemed like the series&#8217; stock was plummeting constantly, and whether or not it would ever claw its way back up was anyone&#8217;s guess- though, at the time, the smart money would have been on no.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-590340" src="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation.jpg" alt="ace combat 6 fires of liberation" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2024/06/ace-combat-6-fires-of-liberation-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>That was thanks in large part to the fact that the series felt like it just didn&#8217;t know what it wanted to be with some of the spinoff instalments it put out in the years that followed. In 2010 came <em>Ace Combat: Joint Assault, </em>another PlayStation Portable spinoff, which was notable for being the first ever <em>Ace Combat </em>game to be set in the real world- though there really wasn&#8217;t much else that stood out about it. A year later, we got <em>Ace Combat: Assault Horizon</em>, which was also set in the real world, but in its own continuity separate from <em>Joint Assault</em>. Billed as a gritty, realistic take on the <em>Ace Combat </em>formula, <em>Assault Horizon </em>was ultimately an unremarkable, overly linear game that did little to bring <em>Ace Combat </em>back to its glory days. That same year, Bandai Namco also release <em>Ace Combat Assault Horizon Legacy, </em>which, confusingly enough, had absolutely nothing to do with <em>Assault Horizon</em>, and was instead a remake of <em>Ace Combat 2- </em>and, well, it wasn&#8217;t <em>terrible</em>. But at the end of the day, it wasn&#8217;t anything beyond unremarkable either, sadly enough.</p>
<p>Then came <em>Ace Combat Infinity </em>in 2014, and somehow, it was an even lower low for the series. <em>Infinity </em>was a freemium, multiplayer-focused game that came out in 2014 as a PlayStation 3 exclusive, which is just an awful combination of bad decisions. Unsurprisingly, it was lambasted by critics almost unanimously, and for many, it became a symbol of the state that <em>Ace Combat </em>had found itself in- a state of complete and utter ruin, to the point where it was being salvation. Or so we thought at that point, at any rate.</p>
<p>Impossibly enough, in spite of the widespread criticism it endured, <em>Ace Combat Infinity </em>somehow managed to be a commercial success for Bandai Namco, which led to the publisher greenlighting a new numbered entry, something that many had though was never going to happen again. Twelve years after the series&#8217; last mainline entry, in 2019, Bandai Namco released <em>Ace Combat 7: Skies Unknown</em>, and without a shadow of doubt, proved to be worth the wait. A strong campaign, a wealth of modes, solid multiplayer gameplay, VR support, and more came together in one of the series&#8217; strongest outings, and the acclaim it garnered also led to impressive sales. In fact, <em>Ace Combat 7 </em>went on to sell over 4 million units (as of 2022), which makes it the series&#8217; highest selling game by far.</p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-535862" src="https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown.jpg" alt="ace combat 7 skies unknown" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/ace-combat-7-skies-unknown-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Which brings us to now, at a point where the series&#8217; future is once again looking secure. <em>Ace Combat 7 </em>did an excellent job of bringing the beloved IP back into the limelight, and with its critical and commercial success, Bandai Namco has also reinvested into the franchise. In 2022, in fact, the company established Bandai Namco Aces as the new studio to lead development on all things <em>Ace Combat, </em>while the year prior, it was also announced that <em>Ace Combat 8 </em>was being developed in collaboration with support studio ILCA, and that it would be built on Unreal Engine 5.</p>
<p>It has, of course, been a handful of years since then, which begs the question- just where is <em>Ace Combat 8</em>? Bandai Namco has been working on it for a while, so are we to assume that we&#8217;re approaching the time where it will be officially unveiled? Prominent leaker Midori recently took to Twitter and claimed that the flight combat series&#8217; next mainline instalment was indeed Bandai Namco&#8217;s next big game- but what exactly does that tell us about when it&#8217;ll come out? Is it being lined up for a release within next year or so? And if so, does that mean we should expect an announcement sometime soon?</p>
<p>At this point, all we can do is speculate- but there&#8217;s little doubt that there&#8217;s no shortage of excitement around what the future holds for the <em>Ace Combat </em>franchise. Hopefully, Bandai Namco will tell us more about exactly what that will entail sooner rather than later.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">588996</post-id>	</item>
		<item>
		<title>Metal Gear Solid: Peace Walker In 2024 &#8211; Is It Still Good?</title>
		<link>https://gamingbolt.com/metal-gear-solid-peace-walker-review-in-2024-is-it-still-good</link>
		
		<dc:creator><![CDATA[Usaid]]></dc:creator>
		<pubDate>Wed, 24 Jan 2024 12:02:44 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Editorials]]></category>
		<category><![CDATA[konami]]></category>
		<category><![CDATA[metal gear solid peace walker]]></category>
		<category><![CDATA[psp]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=575282</guid>

					<description><![CDATA[Metal Gear Peace Walker was quite ahead of its time when it released on the PSP. How well does it hold up in the modern gaming landscape?]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">K</span>onami’s <em>Metal Gear</em> series is one that continues to be held in high regard even after years of absence from the market, and a lot of that could be attributed to the amazing work that Hideo Kojima has done with the franchise. Right from the original game on the MSX to the philosophical themes of <em>Sons of Liberty</em> to the open-world shenanigans of <em>Phantom Pain</em>, the <em>Metal Gear</em> series has consistently provided memorable experiences that have managed to stay with us long after the credits roll.</p>
<p>But nostalgia can be deceptive in nature, and what we fondly remember from the glory days might not be all that impressive anymore &#8211; all thanks to the rapid advancements that happen in the gaming landscape with each passing generation. While a lot of retrospectives have been done on the mainline MGS series, we would like to shift our gazes toward other and arguably lesser-known games in the franchise; games such as 2010’s <em>Peace Walker</em>.</p>
<p><em>Metal Gear Solid: Peace Walker</em> is not only an important game in terms of the overarching narrative, it also served as a technical achievement for the power of the PlayStation Portable. It&#8217;s an interesting thought to revisit the game and try to understand how it would be received in the modern gaming landscape, which elements have stood the test of time &#8211; and which haven’t.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-373380" src="https://gamingbolt.com/wp-content/uploads/2018/11/peace-walker.jpg" alt="peace walker" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2018/11/peace-walker.jpg 1280w, https://gamingbolt.com/wp-content/uploads/2018/11/peace-walker-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2018/11/peace-walker-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2018/11/peace-walker-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>So starting things off with the story, <em>Metal Gear Peace Walker</em> takes place after the events of <em>Metal Gear Solid 3: Snake Eater,</em> and sees our series protagonist Naked Snake building up a military unit all while uncovering the mystery behind a strange voice recording of the dead The Boss. It obviously goes much deeper than that, but <em>Peace Walker</em> is one of the more approachable games in terms of the narrative. The game was always envisioned to be played on a handheld console (probably in short bursts), so the story is built in a way that doesn’t require a ton of effort to keep track of all the conspiracies and revelations that come together to form this narrative.</p>
<p>It’s also a surprisingly emotional story that touches on the familiar themes and relationship between The Boss and Snake, which makes it all the more engaging. Kojima also makes smart use of the PSP’s comparatively less horsepower and presents the story through stylish comic book-style screens instead of the traditional in-engine cutscenes to save up on both resources and space. It also has the added advantage of holding up really well to this date, so we can safely say that Peace Walker has aged beautifully in terms of the narrative presentation which remains an entertaining thrill ride through and through.</p>
<p>Moving over to the gameplay, <em>Metal Gear Solid Peace Walker</em> excellently adapts the third-person shooting of the console games to the handheld console. Despite having only one analog stick on the PSP, Snake is surprisingly convenient to control &#8211; thanks to a bevy of smart design tricks that come together to make the movement and menu navigation a breeze. Snake can clamber up walls, crawl under cardboard boxes, and engage in CQC among a slew of other things &#8211; and all that works beautifully on such a compact console layout. Even jumping back to this date, Peace Walker is really easy to pick up, which is a testament to the excellent design chops of Kojima and Konami.</p>
<p><img loading="lazy" decoding="async" class="aligncenter wp-image-5850" src="https://gamingbolt.com/wp-content/uploads/2010/01/MGS-PeaceWalker.jpg" alt="" width="720" height="406" srcset="https://gamingbolt.com/wp-content/uploads/2010/01/MGS-PeaceWalker.jpg 550w, https://gamingbolt.com/wp-content/uploads/2010/01/MGS-PeaceWalker-300x169.jpg 300w" sizes="(max-width: 720px) 100vw, 720px" /></p>
<p>It’s also surprising that <em>Peace Walker</em> might just be the biggest and most complex <em>Metal Gear</em> game up until its release, and a lot of what made the <em>Phantom Pain</em> such a fun experience can be traced back to <em>Peace Walker</em>. You see, this game is all about raising a private military &#8211; so the gameplay meshes together action and management elements in a way that feels really unique and fresh.</p>
<p>Of course, the core gameplay revolves around slowly sneaking through labyrinthian levels and carefully plotting your path to the objectives while trying to thin out the enemy resistance one by one. It all works just as well as you would expect, but <em>Peace Walker</em> also adds additional layers into the mix to make things more interesting. In addition to completing your mission objectives, you also have to be on the lookout for soldiers to Fulton extract to your base and make them join your cause. In a similar vein, you also have to look out for resources and tools that will help you craft better and more useful tools that will make your survival on the battlefield a lot easier than before. The overload of systems and mechanics can be a lot to take in at first, but the gradual sense of progression that comes from getting more and more powerful is something that can keep you hooked for hours and hours upon end.</p>
<p><iframe loading="lazy" title="Metal Gear Solid: Peace Walker Review" width="500" height="281" src="https://www.youtube.com/embed/vqfYOf9Tz6Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Apart from the main story which is chock full of well-designed missions and memorable boss fights, <em>Peace Walker</em> also features a plethora of extra content available for players to dive into. You can send your best soldiers out on operations where they might return with valuable resources along with completed objects, and there’s also a real chance that your soldiers might die trying to further your cause and leave you with a big loss. You could also embark on these additional and tougher challenges all by yourself, or you could pair up with a buddy for some co-op action. Or if you’d like to face friends, there’s a fair bit of options for duking it out in versus modes as well.</p>
<p>All in all, there’s a ton of content on offer &#8211; and players can spend dozens upon dozens of hours working their way through the many missions and building out a powerhouse army. It’s a beautifully designed game where every aspect of the progression feeds back into the gameplay and vice versa, making spending time much more worthwhile. One thing that might make the game a bit unapproachable for modern audiences is the visuals which haven’t aged as well as other aspects of the game. The game can look quite blurry on modern high-resolution screens, so fans accustomed to shiny graphics might not find the presentation all that interesting.</p>
<p>But discounting that fact, <em>Metal Gear Solid Peace Walker</em> is a game that has largely stood the test of time. Everything from the story to the gameplay and the progression strongly resonates with one another, resulting in an experience that feels like an absolute thrill ride through and through. Peace Walker is an excellent experience for having some Metal Gear Solid action on the go, as you consistently working towards creating the greatest private army of all time. So, in 2024, rating the game on a scale of 10, <em>Metal Gear Solid Peace Walker</em> would easily score an 8 out of 10 in my book, thanks to its addictive gameplay loop and its ability to punch far above its weight.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>The Ascent, It Takes Two, Sniper Elite 5, Undertale, and More Coming to PS Plus Extra/Premium</title>
		<link>https://gamingbolt.com/the-ascent-it-takes-two-sniper-elite-5-undertale-and-more-coming-to-ps-plus-extra-premium</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Thu, 13 Jul 2023 06:47:31 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Circus Electrique]]></category>
		<category><![CDATA[Dynasty Warriors 9]]></category>
		<category><![CDATA[dysmantle]]></category>
		<category><![CDATA[Fast & Furious: Spy Racers Rise of SH1FT3R]]></category>
		<category><![CDATA[Gravity Crash Portable]]></category>
		<category><![CDATA[It Takes Two]]></category>
		<category><![CDATA[Melty Blood: Type Lumina]]></category>
		<category><![CDATA[Monster Jam Steel Titans]]></category>
		<category><![CDATA[My Little Pony: A Maretime Bay Adventure]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[samurai warriors 5]]></category>
		<category><![CDATA[Sniper Elite 5]]></category>
		<category><![CDATA[snowrunner]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated]]></category>
		<category><![CDATA[The Ascent]]></category>
		<category><![CDATA[Twisted Metal]]></category>
		<category><![CDATA[Twisted Metal 2]]></category>
		<category><![CDATA[undertale]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=559157</guid>

					<description><![CDATA[Twisted Metal 1 and 2 on PlayStation One and Gravity Crash Portable from the PSP era were also announced for Premium subscribers.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/07/12/playstation-plus-game-catalog-classics-for-july-it-takes-two-sniper-elite-5-twisted-metal/" target="_blank" rel="noopener">announced</a> the newest titles joining the Game Catalog for PlayStation Plus and Premium subscribers. Starting July 18th, PS4 and PS5 players can download <em>It Takes Two, The Ascent, Dysmantle, Fast &amp; Furious: Spy Racers Rise of SH1FT3R, My Little Pony: A Maretime Bay Adventure</em>, <em>SnowRunner</em> and <em>Sniper Elite 5</em>.</p>
<p>For PS4 players, there&#8217;s <em>Circus Electrique, Dynasty Warriors 9, Melty Blood: Type Lumina, Monster Jam Steel Titans, Samurai Warriors 5, SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated</em> and <em>Undertale</em>. PS Plus Premium players gain access to three new Classics, starting with <em>Twisted Metal </em>and <em>Twisted Metal 2</em> on the PlayStation One.</p>
<p><em>Gravity Crash Portable</em> on the PlayStation Portable is also playable. All three titles are available for PS4 and PS5. PS Plus Extra and Premium subscribers can also download titles from the Essential tier, like <a href="https://gamingbolt.com/call-of-duty-black-ops-cold-war-alan-wake-remastered-and-more-coming-to-ps-plus-essential-in-july"><em>Call of Duty: Black Ops Cold War, Alan Wake Remastered</em> and<em> Endling – Extinction is Forever</em></a>. These are available till July 31st, so claim them now.</p>
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		<item>
		<title>Far Cry 6, Rogue Legacy 2, Inscryption, and More Coming to PS Plus Extra/Premium Next Week</title>
		<link>https://gamingbolt.com/far-cry-6-rogue-legacy-2-inscryption-and-more-coming-to-ps-plus-extra-premium-next-week</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 14 Jun 2023 16:28:33 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[A Hat in Time]]></category>
		<category><![CDATA[Carto]]></category>
		<category><![CDATA[DC League of Super-Pets: The Adventures of Krypto and Ace]]></category>
		<category><![CDATA[Deus Ex: Mankind Divided]]></category>
		<category><![CDATA[Dodgeball Academia]]></category>
		<category><![CDATA[ELEX 2]]></category>
		<category><![CDATA[far cry 6]]></category>
		<category><![CDATA[Forager]]></category>
		<category><![CDATA[Inscryption]]></category>
		<category><![CDATA[Killing Floor 2]]></category>
		<category><![CDATA[Lonely Mountains: Downhill]]></category>
		<category><![CDATA[MX vs ATV Legends]]></category>
		<category><![CDATA[My Friend Peppa Pig]]></category>
		<category><![CDATA[PAW Patrol Mighty Pups Save Adventure Bay]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Redout 2]]></category>
		<category><![CDATA[Rogue Legacy 2]]></category>
		<category><![CDATA[sony]]></category>
		<category><![CDATA[Soulstice]]></category>
		<category><![CDATA[Tacoma]]></category>
		<category><![CDATA[Talos Principle: Deluxe Edition]]></category>
		<category><![CDATA[Teenage Mutant Ninja Turtles: Shredder’s Revenge]]></category>
		<category><![CDATA[The Wild at Heart]]></category>
		<category><![CDATA[thief]]></category>
		<category><![CDATA[Vampire: The Masquerade - Coteries of New York]]></category>
		<category><![CDATA[WWE 2K23]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=556417</guid>

					<description><![CDATA[Classic titles like Killzone: Liberation, Worms and Herc's Adventure will also be available for Premium subscribers on June 20th.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/06/14/playstation-plus-game-catalog-for-june-ps5-game-streaming-news-update-for-premium-members/" target="_blank" rel="noopener">announced</a> the next batch of games coming to PlayStation Plus Extra and Premium subscribers on June 20th. For PS4 and PS5 players, <em>Far Cry 6, Teenage Mutant Ninja Turtles: Shredder’s Revenge, Rogue Legacy 2</em>, and <em>Inscryption</em> will be available for both platforms.</p>
<p>For PS5 players, action hack and slash title <em>Soulstice</em> will be available. PS4 players can look forward to <em>Tacoma, Deus Ex: Mankind Divided</em> and <em>Killing Floor 2</em>. A game trial for <em>WWE 2K23</em> will also be available, though this is more than likely exclusive to PS Plus Premium.</p>
<p>It&#8217;s worth noting that several other titles like<em> ELEX 2, Redout 2, MX vs ATV Legends, PAW Patrol Mighty Pups Save Adventure Bay, My Friend Peppa Pig and DC League of Super-Pets: The Adventures of Krypto and Ace</em> for PS4 and PS5 are mentioned in a recent PlayStation Access video. You also have <em>The Talos Principle: Deluxe Edition, Lonely Mountains: Downhill, Vampire: The Masquerade &#8211; Coteries of New York, A Hat in Time, Carto, Forager, Dodgeball Academia, The Wild at Heart</em> and <em>Thief</em> coming to PS4.</p>
<p>Classics coming to PlayStation Plus Premium include <em>Killzone: Liberation</em> for the PSP and <em>Worms</em> and<br />
<em>Herc&#8217;s Adventure</em> on the PlayStation One.</p>
<p><iframe loading="lazy" title="PlayStation Plus Extra &amp; Premium Games - June 2023" width="500" height="281" src="https://www.youtube.com/embed/zy8yOc8s61w?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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		<title>Persona 3 Reload Includes Certain Story Elements from Persona 3 FES &#8211; Producer</title>
		<link>https://gamingbolt.com/persona-3-reload-includes-certain-story-elements-from-persona-3-fes-producer</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Tue, 13 Jun 2023 14:23:56 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[persona 3 fes]]></category>
		<category><![CDATA[Persona 3 Portable]]></category>
		<category><![CDATA[Persona 3 Reload]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=556194</guid>

					<description><![CDATA[However, The Answer epilogue in Persona 3 FES isn't included. Neither is the female protagonist from Persona 3 Portable.]]></description>
										<content:encoded><![CDATA[<p>Atlus&#8217;s<em> Persona 3 Reload</em> caused a stir over the past few days with <a href="https://gamingbolt.com/persona-3-reload-reveal-trailer-leaks-due-out-early-2024">its leak</a> and <a href="https://gamingbolt.com/persona-3-reload-officially-announced-out-early-next-year">the official announcement</a>. Of course, the developer confirming that it <a href="https://gamingbolt.com/persona-3-reload-doesnt-include-persona-3-fes-or-portable-content">wouldn&#8217;t include <em>Persona 3 FES</em> or <em>Persona 3 Portable</em> content</a>, including Kotone Shiomi, the female protagonist, also caused a stir.</p>
<p>Speaking to <a href="https://www.famitsu.com/news/202306/12305877.html" target="_blank" rel="noopener">Famitsu</a>, producer Ryota Niitsuma clarified his previous response, discussing which features from the remake would take from the other versions. He said (translation by <a href="https://noisypixel.net/persona-3-reload-producer-clarifies-fes-story-will-be-featured/" target="_blank" rel="noopener">NoisyPixel</a>), &#8220;I want to make sure there are no misunderstandings here.</p>
<p>&#8220;<em>Persona 3 Reload</em> was a project meant to recreate the very first<em> Persona 3</em> for modern platforms. So this means that we will not include the latter story added in <em>Persona 3 FES</em> or the female protagonist from <em>Persona 3 Portable</em>. However, this does not mean that certain elements in the main story added in <em>FES</em> are not included in <em>Reload</em> at all.&#8221;</p>
<p>While Ryota didn&#8217;t outline &#8220;certain elements&#8221;, it&#8217;s possible that the Social Link for Aigis is included. We could also see various quality-of-life features and improvements from later versions. For instance, being able to select commands for your party members, a feature introduced in <em>Persona 3 Portable</em>, could be seen in the gameplay for <em>Reload</em>.</p>
<p>Time will tell what else has changed, but one thing is for sure: there&#8217;s <a href="https://gamingbolt.com/persona-3-reload-will-feature-a-completely-new-voice-cast">a new cast of voice actors</a>. <em>Persona 3 Reload</em> is out in early 2024 for Xbox One, Xbox Series X/S, and PC. It&#8217;s also launching day one on Game Pass.</p>
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		<post-id xmlns="com-wordpress:feed-additions:1">556194</post-id>	</item>
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		<title>Persona 3 Reload Doesn&#8217;t Include Persona 3 FES or Portable Content</title>
		<link>https://gamingbolt.com/persona-3-reload-doesnt-include-persona-3-fes-or-portable-content</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Sun, 11 Jun 2023 23:24:41 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[persona 3 fes]]></category>
		<category><![CDATA[Persona 3 Portable]]></category>
		<category><![CDATA[Persona 3 Reload]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[Xbox One]]></category>
		<category><![CDATA[Xbox Series S]]></category>
		<category><![CDATA[Xbox Series X]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=555786</guid>

					<description><![CDATA["We wanted to really genuinely work on recreating the Persona 3 experience," said producer Ryota Niitsuma about the upcoming remake.]]></description>
										<content:encoded><![CDATA[<p>Atlus officially revealed <a href="https://gamingbolt.com/persona-3-reload-officially-announced-out-early-next-year"><em>Persona 3 Reload</em></a> during the Xbox Games Showcase, confirming the remake of the 2007 PlayStation 2 RPG for next year. Of course, &#8220;2007&#8221; is the keyword because <em>Reload</em> doesn&#8217;t include any content from<em> Persona 3 FES</em> or <em>Persona 3 Portable</em>. Namely, you can&#8217;t choose Kotone Shiomi, the female protagonist.</p>
<p><a href="https://www.ign.com/articles/persona-3-reload-wont-include-content-from-fes-or-portable-including-the-female-protagonist" target="_blank" rel="noopener">IGN</a> spoke to producer Ryota Niitsuma and chief director Kazuhisa Wada about <em>Reload</em>, with the former stating, &#8220;So first, I&#8217;d like to mention that since the basic concept of the <em>Persona 3</em> remake was to remake the <em>Persona 3</em>, we don&#8217;t have the<em> FES</em> and <em>Portable</em> contents included. We wanted to really genuinely work on recreating the <em>Persona 3</em> experience.&#8221;</p>
<p>While the team couldn&#8217;t get into the details yet, Niitsuma said, &#8220;We have remade basically everything from scratch as for <em>Persona 3</em>, the original version. So we have newly recorded voices, we have new scenes and events. We also have both new and arranged music. We&#8217;ll be kind of releasing that information, following everything. So please look forward to that.&#8221;</p>
<p>Of course, Atlus could remake or re-release <em>Persona 3 FES</em>. <em>Persona 3 Portable</em> was re-released for Xbox One, Xbox Series X/S, PS4, PC and Nintendo Switch last year, after all. Time will tell. As for <em>Persona 3 Reload,</em> the development team wants to update the original game to bring it up to the &#8220;same level&#8221; as <em>Persona 5</em>.</p>
<p>&#8220;So the basic concept of recreating the <em>Persona</em> story was that we wanted to keep everything from the original version, but update everything to the modern day. So at the same level as <em>Persona 5</em>, basically. So we have the newest graphics. We have updated the system to the newest usability… We have the voice lines in [both Japanese and English.] We also have the text available in 13 languages. So you should be able to have similar experiences to that of <em>Persona 5</em>,&#8221; said Wada.</p>
<p><em>Persona 3 Reload</em> launches in early 2024 for Xbox One, Xbox Series X/S, and PC. It&#8217;s also out on day one for Game Pass.</p>
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		<title>PlayStation Plus Extra and Premium Reach 14.1 Million Subscribers</title>
		<link>https://gamingbolt.com/playstation-plus-extra-and-premium-reach-14-1-million-subscribers</link>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 24 May 2023 08:36:46 +0000</pubDate>
				<category><![CDATA[News]]></category>
		<category><![CDATA[playstation plus]]></category>
		<category><![CDATA[playstation plus extra]]></category>
		<category><![CDATA[playstation plus premium]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=553592</guid>

					<description><![CDATA[PlayStation Plus Premium has eight million subscribers, while Extra has 6.1 million. Both tiers make up 30 percent of the total base.]]></description>
										<content:encoded><![CDATA[<p>In addition to updates on <a href="https://gamingbolt.com/marvels-spider-man-remastered-pc-sales-cross-1-5-million-the-last-of-us-part-1-sells-368000">sales for its PC ports</a> and <a href="https://gamingbolt.com/playstation-vr2-sells-through-almost-600000-units-since-launch">PlayStation VR2</a>, Sony has <a href="https://www.sony.com/en/SonyInfo/IR/library/presen/business_segment_meeting/pdf/2023/GNS.pdf" target="_blank" rel="noopener">provided figures</a> on PlayStation Plus Extra and Premium subscribers as of March 2023. The first ten months of the new tiers garnered 14.1 million subscribers. Surprisingly, PlayStation Plus Premium has the higher figure at eight million (17 percent of total PS Plus subscribers).</p>
<p>PlayStation Plus Extra isn&#8217;t too far behind, with 6.1 million subscribers, which encompasses 13 percent of the total subscriber base. Collectively, 30 percent of the <a href="https://gamingbolt.com/ps5-tops-38-4-million-lifetime-shipments">47.4 million PS Plus subscribers</a> are members of Extra or Premium. Not too shabby, considering they first launched last year in June.</p>
<p>Sony continues to add new titles to its PlayStation Plus Extra/Premium Game Catalog. This month saw <a href="https://gamingbolt.com/ratchet-and-clank-rift-apart-watch-dogs-legion-and-more-coming-to-ps-plus-extra-premium-on-may-16"><em>Ratchet and Clank: Rift Apart, Watch Dogs Legion, Dishonored 2, Humanity</em></a> and more added to both. Premium subscribers, meanwhile, gained access to classics like <a href="https://gamingbolt.com/syphon-filter-logans-shadow-pursuit-force-and-more-confirmed-for-ps-plus-premium-in-may">S<em>yphon Filter: Logan’s Shadow, Blade Dancer: Lineage of Light</em> and <em>Pursuit Force</em></a>.</p>
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		<title>Every PlayStation Gaming Hardware Ranked</title>
		<link>https://gamingbolt.com/every-playstation-gaming-hardware-ranked</link>
		
		<dc:creator><![CDATA[Shubhankar Parijat]]></dc:creator>
		<pubDate>Mon, 15 May 2023 12:13:41 +0000</pubDate>
				<category><![CDATA[Article]]></category>
		<category><![CDATA[Feature]]></category>
		<category><![CDATA[Playstation]]></category>
		<category><![CDATA[PS Vita]]></category>
		<category><![CDATA[ps vr]]></category>
		<category><![CDATA[ps vr2]]></category>
		<category><![CDATA[PS1]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[ps4]]></category>
		<category><![CDATA[ps5]]></category>
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		<category><![CDATA[sony]]></category>
		<guid isPermaLink="false">https://gamingbolt.com/?p=551848</guid>

					<description><![CDATA[Across consoles, handhelds, and VR, we rank all of Sony's illustrious platforms from worst to best. ]]></description>
										<content:encoded><![CDATA[<p><span class="bigchar">P</span>layStation is arguably the most consistent brand in video gaming history. It has dominated the market since its entry, and it&#8217;s earned this domination thanks to a savvy understanding of what the audience in this market wants, a proactive attitude towards securing its dominant position even at the expense of short term profits, and, most importantly, tons of bangers and great games for all its systems.</p>
<p>But when you spend 30 years doing anything, you&#8217;ll have some bad days and some good days, and Sony has, of course, had its share of relative disappointments and underwhelming outings to go along with its really strong ones. Here we take a look at everything it has done, and rank all of its platforms from worst to best, across consoles, handhelds, and VR.</p>
<p style="text-align: center;"><strong>#9. PLAYSTATION VR2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-534544" src="https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2.jpg" alt="playstation vr2" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2-15x8.jpg 15w, https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2022/11/playstation-vr2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Sony&#8217;s newest hardware release has reportedly not had the kind of launch the company may have been hoping for, so it remains to be seen how it will fare in the months and years ahead. In the here and now, it&#8217;s easy to see the promise. The PS VR2 boasts excellent hardware, boasting impressive tech and some much-needed improvements over its predecessor. But though it&#8217;s still early days, its library isn&#8217;t exactly stacked full of games that justify its shockingly high price. Hopefully, Sony and others in the industry will have some really good games up their sleeves in the not-too-distant future. We wouldn&#8217;t mind a <em>Half-Life: Alyx </em>port.</p>
<p style="text-align: center;"><strong>#8. PLAYSTATION VR</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/02/psvr.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-387293" src="https://gamingbolt.com/wp-content/uploads/2019/02/psvr.jpg" alt="psvr" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/02/psvr.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2019/02/psvr-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2019/02/psvr-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2019/02/psvr-1024x576.jpg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Sony deserves a great deal of credit for being willing to experiment with something as niche and new as VR back in the day. Building on the incredible success of the PS4, the company decided to dip its toes in virtual reality with PS VR, and with the likes of <em>Astro Bot Rescue Mission, Resident Evil 7, Blood and Truth, </em>and more, the device did deliver some really good games. Of course, it also had its fair share of issues. The hardware, for instance, was quite finnicky and didn&#8217;t exactly have the best user experience. It was a decent start for Sony in the world of VR, and it does boast a solid library, but it didn&#8217;t exactly set the world on fire.</p>
<p style="text-align: center;"><strong>#7. PLAYSTATION VITA</strong></p>
<p><iframe loading="lazy" title="All PlayStation Platforms Ranked from Worst to Best" width="500" height="281" src="https://www.youtube.com/embed/lhIAvGH-A2Y?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
<p>Thinking about the PlayStation Vita just makes us sad. There was so much to love about Sony&#8217;s doomed handheld. It&#8217;s hardware was excellent, it had a gorgeous OLED screen (or at least the original model did), and it seemed like the perfect way to properly realize the promise of console games on the go that Sony originally made with the PSP. It was, however, a victim of a string of bad decisions by Sony, from the ridiculous pricing of its proprietary memory cards to how poorly Sony supported the device. It&#8217;s a real shame that the PS Vita bombed as horribly as it did, because if Sony had had its heart set on it, it could have done some excellent things in the handheld space. Speaking of which&#8230;</p>
<p style="text-align: center;"><strong>#6. PLAYSTATION PORTABLE</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2023/05/playstation-portable.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-551849" src="https://gamingbolt.com/wp-content/uploads/2023/05/playstation-portable.jpg" alt="playstation portable" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2023/05/playstation-portable-300x170.jpg 300w, https://gamingbolt.com/wp-content/uploads/2023/05/playstation-portable-15x8.jpg 15w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>The PlayStation Portable launched at a time when Nintendo had an actual, literal monopoly in the handheld gaming market, before even mobile gaming was really a thing. Much like the original PlayStation, the PSP faced insurmountable odds as it sought to overturn that monopoly, and though it didn&#8217;t quite do that the way the PS1 did, it did make a significant chunk. With its slick form factor, more powerful hardware, and games that looked better than anyone had ever imagined they would on a handheld, the PSP raised the bar in ways that it doesn&#8217;t get enough credit for. It helped, of course, that it had an excellent library, which <em>also </em>doesn&#8217;t get the praise it deserves. <em>God of War: Chains of Olympus, God of War: Ghost of Sparta, Daxter, Metal Gear Solid: Peace Walker </em>&#8211; the list goes on and on.</p>
<p style="text-align: center;"><strong>#5. PLAYSTATION 5</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-445042" src="https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2.jpg" alt="ps5" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2-300x169.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2-1024x576.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2-768x432.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/06/ps5-1-2-1536x864.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>It&#8217;s very, very likely that about four or five years from now, the PlayStation 5 will be higher on this list. The fact that it&#8217;s less than three years old and is already this high is, however, testament to the incredible start it has had. Console shortages in its first couple of years aside, the PS5 has been firing on all cylinders since day one. Incredible specs, one of the best console controllers of all time, excellent user experience and features- it ticks all the boxes. Including, of course, an impressive library. With the likes of <em>Marvel&#8217;s Spider-Man: Miles Morales, Demon&#8217;s Souls, Returnal, God of War Ragnarok, Horizon Forbidden West</em>, and more, the PS5 has already built up a solid catalogue of excellent exclusives, and there&#8217;s obviously plenty more to come. Of course, with it still being in the early years of its life, the PS5 still has some catching up to do with all of its predecessors, but so far, it doesn&#8217;t look like it&#8217;ll fall short of expectations.</p>
<p style="text-align: center;"><strong>#4. PLAYSTATION 3</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2020/04/ps3.jpg"><img loading="lazy" decoding="async" class="aligncenter wp-image-438578" src="https://gamingbolt.com/wp-content/uploads/2020/04/ps3.jpg" alt="" width="720" height="426" srcset="https://gamingbolt.com/wp-content/uploads/2020/04/ps3.jpg 1920w, https://gamingbolt.com/wp-content/uploads/2020/04/ps3-300x177.jpg 300w, https://gamingbolt.com/wp-content/uploads/2020/04/ps3-1024x605.jpg 1024w, https://gamingbolt.com/wp-content/uploads/2020/04/ps3-768x454.jpg 768w, https://gamingbolt.com/wp-content/uploads/2020/04/ps3-1536x908.jpg 1536w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>By the time all was said and done, the PS3 sold over 87 million units worldwide and accumulated a stellar library of games, so it&#8217;s not exactly a failure. But is it a bit of a black sheep in the PlayStation console family? I think even Sony would tell you that. How complicated its hardware was to develop for for a number of developers across the industry, the fierce competition it faced from the Xbox 360, the ridiculous price it launched for- there were plenty of reasons for why the PS3 is the only PlayStation console to sell under a hundred million units. At the same time though, it&#8217;s also got an amazing library. Sure, the PS3 era had plenty of issues, but it also delivered games like <em>Metal Gear Solid 4, </em>the <em>Uncharted 2</em>, <em>God of War 3, Killzone 2</em> and <em>3</em>, and so, so much more. So at the end of the day, the good definitely outweighed the bad.</p>
<p style="text-align: center;"><strong>#3. PLAYSTATION </strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/12/ps1-.jpg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-424581" src="https://gamingbolt.com/wp-content/uploads/2019/12/ps1-.jpg" alt="ps1" width="720" height="405" /></a></p>
<p>Going up against the established dominance of Nintendo and Sega (but largely the former) as a newcomer wasn&#8217;t an easy task in the slightest, but with the PlayStation, Sony certainly made it look easy. It was less powerful than the N64, sure, but it was also cheaper and easier to develop for. That meant developers flocked to it in droves and crammed its library full of smash hits, and that, in turn, drove sales at a scale that the industry had never seen before, culminating with the PS1 becoming the first console ever to sell more than 100 million units. Not only is it one of the greatest consoles of all time, it&#8217;s also one of the most influential consoles of all time.</p>
<p style="text-align: center;"><strong>#2. PLAYSTATION 2</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2018/12/ps2.png"><img loading="lazy" decoding="async" class="aligncenter wp-image-380027" src="https://gamingbolt.com/wp-content/uploads/2018/12/ps2.png" alt="ps2" width="720" height="471" srcset="https://gamingbolt.com/wp-content/uploads/2018/12/ps2.png 620w, https://gamingbolt.com/wp-content/uploads/2018/12/ps2-300x196.png 300w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>Many would argue that the PS2 should be at the top of this list – and possibly every list – and even though we obviously haven&#8217;t put it in that position, we very easily could have. More so perhaps than any of its competitors, predecessors, or successors, the PS2 signifies what a gaming console is above all else, and that is thanks first and foremost to its library of games, which might just be one of the greatest gaming lineups of all time. It&#8217;s the highest selling console of all time and remains the only console to date to have sold over 150 million units, but as staggering as that achievement it is, it&#8217;s hard to say that it isn&#8217;t justified by every metric.</p>
<p style="text-align: center;"><strong>#1. PLAYSTATION 4</strong></p>
<p><a href="https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro.jpeg"><img loading="lazy" decoding="async" class="aligncenter size-full wp-image-394974" src="https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro.jpeg" alt="ps4 pro" width="720" height="405" srcset="https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro.jpeg 1920w, https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro-300x169.jpeg 300w, https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro-768x432.jpeg 768w, https://gamingbolt.com/wp-content/uploads/2019/04/ps4-pro-1024x576.jpeg 1024w" sizes="(max-width: 720px) 100vw, 720px" /></a></p>
<p>After a bit of a stumble with the PS3 (albeit a stumble with caveats of success), Sony decided to pivot with the PS4 in more ways than one, from its reasonable launch pricing to its quick and easy user experience to its developer-friendly hardware, and all of those decisions paid dividends for Sony. What really elevated the PS4 as a console, however, was the sudden and aggressive improvements that we saw from PlayStation&#8217;s first party offerings. Don&#8217;t get us wrong, Sony&#8217;s first party has always been one of its strong suits, but in the PS4 era, it hit completely new heights. <em>Bloodborne, </em>which was technically a first party release, kicked it off in 2015, and then it was just a steady stream of stellar, must-play releases. <em>Uncharted 4, Horizon Zero Dawn, Marvel&#8217;s Spider-Man, God of War, Shadow of the Colossus, The Last of Us Part 2, Ghost of Tsushima</em>. With first parties and third parties both firing on all cylinders, the PS4 accumulated an incredible library of games over the course of its life, and of course, is still continuing to see consistent releases in the early years of its successor&#8217;s life. For our money, it would be silly not to recognize it as one of the greatest gaming consoles of all time.</p>
<p><em>Note: The views expressed in this article are those of the author and do not necessarily represent the views of, and should not be attributed to, GamingBolt as an organization.</em></p>
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		<title>Ghostwire Tokyo, Uncharted: Legacy of Thieves Collection, and More Coming to PS Plus Extra/Premium</title>
		<link>https://gamingbolt.com/ghostwire-tokyo-uncharted-legacy-of-thieves-collection-and-more-coming-to-ps-plus-extra-premium</link>
					<comments>https://gamingbolt.com/ghostwire-tokyo-uncharted-legacy-of-thieves-collection-and-more-coming-to-ps-plus-extra-premium#respond</comments>
		
		<dc:creator><![CDATA[Ravi Sinha]]></dc:creator>
		<pubDate>Wed, 15 Mar 2023 17:09:32 +0000</pubDate>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Haven]]></category>
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		<category><![CDATA[life is strange 2]]></category>
		<category><![CDATA[Life is Strange: True Colors]]></category>
		<category><![CDATA[NEO: The World Ends With You]]></category>
		<category><![CDATA[playstation plus]]></category>
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		<category><![CDATA[Rainbow Six Extraction]]></category>
		<category><![CDATA[ridge racer type 4]]></category>
		<category><![CDATA[Street Fighter 5 Champion Edition]]></category>
		<category><![CDATA[syphon filter: dark mirror]]></category>
		<category><![CDATA[Tchia]]></category>
		<category><![CDATA[Uncharted: Legacy of Thieves Collection]]></category>
		<category><![CDATA[Untitled Goose Game]]></category>
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					<description><![CDATA[Premium subscribers get Classic titles like Ape Escape 2, Ridge Racer Type 4 and Syphon Filter: Dark Mirror starting March 21st.]]></description>
										<content:encoded><![CDATA[<p>Sony has <a href="https://blog.playstation.com/2023/03/15/playstation-plus-game-catalog-lineup-for-march-revealed/" target="_blank" rel="noopener">announced</a> the newest range of titles coming to the Game Catalog for PlayStation Plus Extra and Premium subscribers, starting on March 21st. Tango Gameworks&#8217; <em>Ghostwire Tokyo,</em> recently <a href="https://gamingbolt.com/ghostwire-tokyo-coming-to-xbox-series-x-s-and-game-pass-on-april-12th">announced for Xbox</a>, is inbound along with <a href="https://gamingbolt.com/uncharted-legacy-of-thieves-collection-review-greatness-from-great-beginnings"><em>Uncharted: Legacy of Thieves Collection</em></a>, which features PS5 remasters of <em>Uncharted 4: A Thief&#8217;s End</em> and <em>Uncharted: The Lost Legacy</em>.</p>
<p>Other titles include <em>Dragon Ball Z: Kakarot, Haven, Life is Strange: True Colors, Rainbow Six Extraction and Tchia</em> on PS4 and PS5. PS4 players also get <em>Final Fantasy Type-0 HD, Immortals Fenyx Rising, Life is Strange 2, NEO: The World Ends with You, RAGE 2, Street Fighter 5 Champion Edition</em>, and<em> Untitled Goose Game</em>. Of course, these are all playable on PS5, thanks to backward compatibility.</p>
<p>For Premium subscribers, <em>Ape Escape 2</em> and <em>Ridge Racer Type 4</em> for PlayStation One are coming along with <em>Syphon Filter: Dark Mirror</em> from the PlayStation Portable era. The latter benefits from up-rendering, quick saving, video filters and a rewind function. Stay tuned for more details when the above titles go live next week.</p>
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